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Better get your reading glasses on. Here we go.
Introducing wager modes and COD points. Here are the four wager modes:
One in the Chamber: In the match everyone spawns in with a pistol, one bullet and three lives. If you kill someone you get to take their bullet. If you fire and miss you're left with melee.
Sticks and Stones: You spawn with a crossbow, ballistic knife and a tomahawk. If you hit a player with the tomahawk you instantly bankrupt that player.
Gun Game: You get a series of progressive weapons in this match. With every kill you get a better weapon. The first person to progress through all of the weapons wins. But if you get knifed you get sent back one tier.
Sharp Shooter: In this one all players start with the same randomly selected weapon. You get to use that gun for a fixed amount of time and then everyone gets switched out to the next weapon. With each kill you earn a perk and eventually a scoring multiplier.
Link to these in action: Winning Big, Losing Big In Call of Duty: Black Op's Four Wager Modes
ALSO---
Introducing Offline Multiplayer. For people who don't go online, they can now play regular multiplayer matches, like people who go online, except they'll be playing against AI. This is called "Combat Training". This will have its own progression and ranking system.
Link to more info about it (no video)- Black Ops Introduces Offline Multiplayer
LAST BUT NOT LEAST--
Got this list of stuff from callofduty.wikia.com. Here's a slew of stuff to be in the multiplayer that we know of so far.
* Vehicles will return, but they will be very different than those in Call of Duty: World at War.
* Treyarch is considering releasing a beta-build test, and has hinted that it is likely.
* Matchmaking is being changed so that it is easier for friends to play together.
* Some campaign levels will be based off multiplayer maps instead of the typical vice-versa. This change is because some multiplayer maps had been made before the campaign was finalized.
* Create-A-Class 2.0 will allow players to customize their appearance in addition to their loadout.
* Customized killstreaks will return, but the game-ending Tactical Nuke will not. Kills earned from killstreak rewards will not count towards increasing a player's killstreak.
* The Call of Duty: Modern Warfare 2 perks Commando and One Man Army are not going to return.[10]
* The PC version of Call of Duty: Black Ops will feature dedicated servers.[11]
* Shotguns and Machine Pistols as secondary weapons are not expected to return, as Treyarch stated in an interview that they give the player "too much firepower".
* Call of Duty: Black Ops will let the player record demos ingame, which could be done in pre-MW2 PC Call of Duty games.[12]
* Sentry gun-like cameras (Camera Spike): Detects enemy nearby on your radar. The camera's live feed (in thermal vision) replaces your radar.
* 3 killstreak: A remote-controlled buggy that explodes when detonated by user.
* 4 killstreak: Care Package
* 5 killstreak: Something like Predator Missile called the Arch Angel but it can be controlled freely and guided around the map, not straight down to the ground like the Predator Missile.
* Unknown Killstreak: An unknown type of Helicopter.
* Unknown Killstreak: An unknown Air Strike (possibly an F4 Phantom or a prototype Harrier)
* Weapon Camouflages: Woodland, Arctic and Desert.
* Ballistic Knife: Can be shot and reloaded.
* Grenades like Semtex (Stickable).
* New Function: Players can now record, manage, edit and upload in-game video clips.
* New Maps: Launch and Summit
* The crossbow is in Multiplayer. Unlike in Singeplayer, it does not have a scope by default, and it seems explosive tipped bolts are an attachment as the name of the crossbow seen in the multiplayer teaser is "Crossbow Explosive Tip". It also appears to be a secondary weapon.
* There appears to be some type of motion sensor, like in Battlefield: Bad Company, which show red dots on the radar in a small radius. This can be seen at around 1:05 in the Multiplayer teaser.
* Treyarch has confirmed that it will be close to impossible to use any kind of mods in Call of Duty: Black Ops, though mod tools and modding will be present for the PC version of the game.
* It seems that the player will have the ability to perform a diving roll. This can be seen at around 0:41 in the multiplayer teaser.
* The smiley face on the Red Dot Sight and engraving on the Commando (weapon) are most likely features of Create-a-Class 2.0
I cannot wait for this game now. Sounds much better than MW2. Though, I felt World at War was better than MW2, so maybe its just Treyarch being better than Infinity Ward.
Introducing wager modes and COD points. Here are the four wager modes:
One in the Chamber: In the match everyone spawns in with a pistol, one bullet and three lives. If you kill someone you get to take their bullet. If you fire and miss you're left with melee.
Sticks and Stones: You spawn with a crossbow, ballistic knife and a tomahawk. If you hit a player with the tomahawk you instantly bankrupt that player.
Gun Game: You get a series of progressive weapons in this match. With every kill you get a better weapon. The first person to progress through all of the weapons wins. But if you get knifed you get sent back one tier.
Sharp Shooter: In this one all players start with the same randomly selected weapon. You get to use that gun for a fixed amount of time and then everyone gets switched out to the next weapon. With each kill you earn a perk and eventually a scoring multiplier.
Link to these in action: Winning Big, Losing Big In Call of Duty: Black Op's Four Wager Modes
ALSO---
Introducing Offline Multiplayer. For people who don't go online, they can now play regular multiplayer matches, like people who go online, except they'll be playing against AI. This is called "Combat Training". This will have its own progression and ranking system.
Link to more info about it (no video)- Black Ops Introduces Offline Multiplayer
LAST BUT NOT LEAST--
Got this list of stuff from callofduty.wikia.com. Here's a slew of stuff to be in the multiplayer that we know of so far.
* Vehicles will return, but they will be very different than those in Call of Duty: World at War.
* Treyarch is considering releasing a beta-build test, and has hinted that it is likely.
* Matchmaking is being changed so that it is easier for friends to play together.
* Some campaign levels will be based off multiplayer maps instead of the typical vice-versa. This change is because some multiplayer maps had been made before the campaign was finalized.
* Create-A-Class 2.0 will allow players to customize their appearance in addition to their loadout.
* Customized killstreaks will return, but the game-ending Tactical Nuke will not. Kills earned from killstreak rewards will not count towards increasing a player's killstreak.
* The Call of Duty: Modern Warfare 2 perks Commando and One Man Army are not going to return.[10]
* The PC version of Call of Duty: Black Ops will feature dedicated servers.[11]
* Shotguns and Machine Pistols as secondary weapons are not expected to return, as Treyarch stated in an interview that they give the player "too much firepower".
* Call of Duty: Black Ops will let the player record demos ingame, which could be done in pre-MW2 PC Call of Duty games.[12]
* Sentry gun-like cameras (Camera Spike): Detects enemy nearby on your radar. The camera's live feed (in thermal vision) replaces your radar.
* 3 killstreak: A remote-controlled buggy that explodes when detonated by user.
* 4 killstreak: Care Package
* 5 killstreak: Something like Predator Missile called the Arch Angel but it can be controlled freely and guided around the map, not straight down to the ground like the Predator Missile.
* Unknown Killstreak: An unknown type of Helicopter.
* Unknown Killstreak: An unknown Air Strike (possibly an F4 Phantom or a prototype Harrier)
* Weapon Camouflages: Woodland, Arctic and Desert.
* Ballistic Knife: Can be shot and reloaded.
* Grenades like Semtex (Stickable).
* New Function: Players can now record, manage, edit and upload in-game video clips.
* New Maps: Launch and Summit
* The crossbow is in Multiplayer. Unlike in Singeplayer, it does not have a scope by default, and it seems explosive tipped bolts are an attachment as the name of the crossbow seen in the multiplayer teaser is "Crossbow Explosive Tip". It also appears to be a secondary weapon.
* There appears to be some type of motion sensor, like in Battlefield: Bad Company, which show red dots on the radar in a small radius. This can be seen at around 1:05 in the Multiplayer teaser.
* Treyarch has confirmed that it will be close to impossible to use any kind of mods in Call of Duty: Black Ops, though mod tools and modding will be present for the PC version of the game.
* It seems that the player will have the ability to perform a diving roll. This can be seen at around 0:41 in the multiplayer teaser.
* The smiley face on the Red Dot Sight and engraving on the Commando (weapon) are most likely features of Create-a-Class 2.0
I cannot wait for this game now. Sounds much better than MW2. Though, I felt World at War was better than MW2, so maybe its just Treyarch being better than Infinity Ward.