NASCAR the game 2012...

85Bears4life

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fter last years Nascar The Game 2011, there is a successor planned. Nascar The Game 2012.

No release date has been known yet, but Activision, Eutechnyx’s publisher will soon announce that.
Here and there, screenshots and video´s start to emerge. Lets have a look at some of this material.

Known Features:


Improved Damage Model; Less tearing
Improved Career mode
AI intelligence "improved"
Paint booth, minor improvements
Possibility of chrome wheels on the cars
Pre-race presentation
16 car online lobbies
More camera angles
3rd person camera angle will have a mirror
Online lobbies "much improved"
The counter no longer resets when new users join
Online practice
Online Qualifying
You will no longer instantly DNF when you run out of fuel. You will continue to roll. (Most likely until either you hit pit road, or lose all momentum, or cross the line to finish)
AI will serve black flags, just like the user
Multiple racing lines
Cars will overheat accordingly
Improved physics system
DNF’s are in the game
AI’s are supposed to DNF after a hard accident
You will be able to blow your engine
Pit road will be on the proper side at Watkins Glen
Longer burnouts
Improved smoke
Pit stops will be more realistic this year; Not as slow as they were in NTG: 11
Going down pit lane, the AI will enter much smoother. They will also no longer cause accidents.
Pit road animations work smoother
No dedicated servers, although the online coding is "improved"
AI Drivers will be able to use different schemes
Split screen has been improved; You can use your customs. (Possibly change schemes as well)
Expanded race weekend.
New practice/qualifying setup editing features
Correct spoiler design at Superspeedways
Spotter/Crew Chief Chatter Improved
Track Evolution throughout a race
 

85Bears4life

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6875307176_526ed297f0_b.jpg

6875307108_f4c68d1689_c.jpg
 

tbo41fan

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My favorite teams
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  1. Chicago Fire
  1. Chicago Bulls
  1. Chicago Bears
  1. Chicago Blackhawks
  1. Arizona Wildcats
i used to play these games way back in the early 2000's



shit, I might buy it
 

85Bears4life

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i used to play these games way back in the early 2000's



shit, I might buy it

Hopefully these guys do better than EA Sports did. EA Sports got lazy and didnt care anymore. Sales dropped and EA quit making nascar games.

The 1st installment from this company was a didaster. Bugs, glitches, track problems...etc haunted the 1st game.

This one should be much better.
 

tbo41fan

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Joined:
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Posts:
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Location:
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My favorite teams
  1. Chicago Cubs
  1. Chicago Fire
  1. Chicago Bulls
  1. Chicago Bears
  1. Chicago Blackhawks
  1. Arizona Wildcats
Hopefully these guys do better than EA Sports did. EA Sports got lazy and didnt care anymore. Sales dropped and EA quit making nascar games.

The 1st installment from this company was a didaster. Bugs, glitches, track problems...etc haunted the 1st game.

This one should be much better.

i thought this was EA....
 

tbo41fan

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Donator
Joined:
Apr 26, 2010
Posts:
15,922
Liked Posts:
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Location:
Chicago, IL
My favorite teams
  1. Chicago Cubs
  1. Chicago Fire
  1. Chicago Bulls
  1. Chicago Bears
  1. Chicago Blackhawks
  1. Arizona Wildcats
nice.

im seriously thinking of buying it


release date yet?
 

Popinski Soda

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fter last years Nascar The Game 2011, there is a successor planned. Nascar The Game 2012.

No release date has been known yet, but Activision, Eutechnyx’s publisher will soon announce that.
Here and there, screenshots and video´s start to emerge. Lets have a look at some of this material.

Known Features:


Improved Damage Model; Less tearing
Improved Career mode
AI intelligence "improved"
Paint booth, minor improvements
Possibility of chrome wheels on the cars
Pre-race presentation
16 car online lobbies
More camera angles
3rd person camera angle will have a mirror
Online lobbies "much improved"
The counter no longer resets when new users join
Online practice
Online Qualifying
You will no longer instantly DNF when you run out of fuel. You will continue to roll. (Most likely until either you hit pit road, or lose all momentum, or cross the line to finish)
AI will serve black flags, just like the user
Multiple racing lines
Cars will overheat accordingly
Improved physics system
DNF’s are in the game
AI’s are supposed to DNF after a hard accident
You will be able to blow your engine
Pit road will be on the proper side at Watkins Glen
Longer burnouts
Improved smoke
Pit stops will be more realistic this year; Not as slow as they were in NTG: 11
Going down pit lane, the AI will enter much smoother. They will also no longer cause accidents.
Pit road animations work smoother
No dedicated servers, although the online coding is "improved"
AI Drivers will be able to use different schemes
Split screen has been improved; You can use your customs. (Possibly change schemes as well)
Expanded race weekend.
New practice/qualifying setup editing features
Correct spoiler design at Superspeedways
Spotter/Crew Chief Chatter Improved
Track Evolution throughout a race

:fap:
 

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