[quote name="LordKOTL"]
Exactly, considering any PC worth a smeg nowadays rapes the hell out of the PS3 and the 360 in terms of performance.
Unfortunately, EA's reaction is something along the lines of "but but but, people will pirate the games!" as if they couldn't for any of the consoles if they really wanted to.[/quote]
I mean I understand companies complaints re: pirating, there are plenty of developers that put no dlc on their releases and still get great sales.
imo, the answer to all pirating problems on PC is steam. Creative assembly (total war games) started with empire making even cd versions require steam. It links the game to your steam account and requires steam to play, theres no way to pirate around it (or its far far harder).
The only time you "have" to be online is during the intial install, following that you can play steam games in offline mode. So its not like the pain in the ass dlc, that will keep you from playign a game if your internet is out.
Added benefit, you can even play retail store bought games without the disc.
As far as consoles are concerned, I dont know much about piracy on the current gen consoles, but I mod chipped my PSOne, and just rented and burned games, as opposed to buying them.
TO my knowledge you could do the same to a ps2, i had a friend with a dream cast and some sort of dev disc you boot up first then it would play copied games.
The only reason its not as prevalent on consoles is because its harder to do, its not as simple as finding a torrent and downloading, But if, consoles continue this trend of becoming a multimedia PC platform as opposed to just a gaming console, they could end up subject to the same piracy.