Destiny

HighJump31

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Nightfall was pretty easy this week. Tip for those that haven't done it: anywhere there are Vex and Fallen fighting, let them take each other out. It's triple burn again this week so save your ammo and let them do all the work. Then when the Archon Priest fight starts, keep your fireteam near the entrance of the area. Jump back up if you're under fire and just keep reviving each other. Easy peasy.

The Weekly is Void burn. That was a little more tricky for me since I really don't have void weapons, but I am a Voidwalker so that helped a ton. Nova bombs all day.
 

remydat

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Yeah the triple burn makes it pretty easy. And yeah you either stay by the entrance, go on the ledge by the entrance if you have a sniper rifle, or over where the Archon Priest is released is a crawl space below the platform that you can go into and the Archon Priest just stands there trying to kill you but can't.

A maxed out Icebreak pretty much takes the AP down in a couple minutes if you keep headshotting him.
 

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Yeah you definitely need to play this with other people or do the Raids. The other shit is just repetitive as hell. I am a lvl 32 Warlock on Xbox One and my GT is the same (remydat) so if anyone ever needs help with a raid or weekly event just let me know. I don't play this as much as I used to now that I am lvl 32 and have Dragon Age but still basically do the Weeklies and Raids each week which I am about to do once I get home.

It took me about 2-4 days of playing to get to lvl 21. It's just insanely repetitive and easy. I'm completely PS'd out for a bit, then I'll get back in and play some Tomb Raider in a few days.
 

HighJump31

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I take back everything I said about raiding with randoms. Yesterday I jumped into a Atheon normal mode checkpoint and we took him down in like 5 minutes. Only had to go into two gates. That was the first time I've ever beaten Atheon. Got the Chatterwhite shader and that's it. Later that night I jumped into a Deathsinger checkpoint on Crotas End normal mode. Ended up beating Crota for the first time ever. Got the fusion rifle Light of the Abyss and the Cryptographic shader. Pretty productive night.

Today I wanted to tackle VoG on hard mode. Saw on r/fireteams someone needed 1 more for a fresh run so I jumped in. We run through it in about an hour and change. Beat Atheon for the first time ever in hard mode and the rewards?- Timebreaker sparrow, raid chest piece, raid helmet, and...Vex Mythoclast. 2nd week ever raiding and I get the gun everybody strives for. In a way I feel kind of bad about getting it in my first time every in hard mode. But I'll happily take it.
 

remydat

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It took me about 2-4 days of playing to get to lvl 21. It's just insanely repetitive and easy. I'm completely PS'd out for a bit, then I'll get back in and play some Tomb Raider in a few days.

Once you get to level 20, the only thing you should really play are Raids, weekly heroic, and weekly nightfall. Then you play either the Strike or Crucible to get enough Vanguard or Crucible marks so that you can buy materials instead of having to farm them. That's pretty much all I did to get to level 32. The only other thing I do is anytime I have a weapon or armor to level up, I do the bounties and I buy the telemetry for a given weapon. Then I use the telemetry where you get extra experience for say a sniper rifle if I am trying to upgrade a sniper rifle and turn in like 7-10 bounties at once as the telemetry works on the bounties so you level up weapons faster that way.
 

remydat

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I take back everything I said about raiding with randoms. Yesterday I jumped into a Atheon normal mode checkpoint and we took him down in like 5 minutes. Only had to go into two gates. That was the first time I've ever beaten Atheon. Got the Chatterwhite shader and that's it. Later that night I jumped into a Deathsinger checkpoint on Crotas End normal mode. Ended up beating Crota for the first time ever. Got the fusion rifle Light of the Abyss and the Cryptographic shader. Pretty productive night.

Today I wanted to tackle VoG on hard mode. Saw on r/fireteams someone needed 1 more for a fresh run so I jumped in. We run through it in about an hour and change. Beat Atheon for the first time ever in hard mode and the rewards?- Timebreaker sparrow, raid chest piece, raid helmet, and...Vex Mythoclast. 2nd week ever raiding and I get the gun everybody strives for. In a way I feel kind of bad about getting it in my first time every in hard mode. But I'll happily take it.

It all depends on who you get. I usually go to bungie.net and post whenever I want to raid with randoms. It's always good because when you find some decent dudes, you can add them to your friend list and build a list of 10-20 people all with a different set of clans and friends so you aren't beholden to one clan when you want to do raids. Pretty much every Tuesday, I just check to see which of them may need an extra spot on their raid team. Of course, it's a lot easier to do that once you are level 32 because everyone is always looking for 32s to do shit with due to the increased damage output.
 

botfly10

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lol, online multiplayer with raids where you have to get onto a different system, go post on a message board, and wait for a response in order to form a party. What a fucking joke.
 

HighJump31

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I'm curious what the reasoning is behind Bungie not putting in a matchmaking system for raids, weeklies, and nightfalls. They have it for all the strikes. What's the difference? Are they worried people will join a lobby and just sit on the ground not doing anything? That's the only thing I could think of.
 

botfly10

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Not to mention guilds, global chat, zone chat, whisper, proximity voip, group finder, in-game friending....
 

remydat

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There are two reason why the system is set up the way it is.

1. The idea of the game is that you meet people in the tower or in the strike missions and you build a rapport with them and as you progress through the game with them you develop a familiarity with them to the point you guys get together in clans in the like. Just like there is a bond with say soldiers who were in the same start class or who went through basic training together so that when they get to the real difficult missions (weeklies and Raids), they are doing them with their band of brothers so to speak. So just like you wouldn't want to face a life or death mission in real life with 5 random dudes, you shouldn't want to Raid with just 5 random dudes. Of course, it's a bit ridiculous to apply this concept to a video game but that is the thought process I recall being mentioned.

2. The Raids and Weeklies reward you with the best gear. A built in matchmaking system would result in just about everyone running around being level 32 and with the best gear. It took me nearly 400 hours to get to level 32 and to have all the best weapons maxed. If there was a matchmaking system in the game I along with 90% of the people playing the game would be able to get to level 32 in a fraction of the time. Point being Bungie wants achieving that level to be considered an actual achievement and something one can feel proud they earned because it's not something just anyone can do.

Personally there are times I feel the above is stupid and there are times where I can understand their logic. Now that I am lvl 32 I am probably in the latter camp more so if I had to put in the work to get there then **** it, you guys should to or don't fucking play it, lol.
 

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So its an artificial gating system that results in breaking the social aspect of the game. Seems dumb.

Also, the tower is heavily instanced, so you aren't going to see the same people there very often. And either way, how do you get to know them when its impossible to communicate?
 

remydat

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So its an artificial gating system that results in breaking the social aspect of the game. Seems dumb.

Also, the tower is heavily instanced, so you aren't going to see the same people there very often. And either way, how do you get to know them when its impossible to communicate?

When I first started playing, I would just invite people from the tower to my fireteam. Or if I was out on a mission by myself, you can see other people in the area and I would invite them to my fireteam as well. If they accepted you would then play the mission with them and at the end of it, I would decide whether it was someone I wanted to play with again and just add them to my friend list.

The why the friend list works, you don't need the other person to accept. All you have to do is just add them to the list and you can see them whenever they are on again and see what missions they are currently doing. So I used to have like 20-30 people on my list and once I logged in, I would see if anyone was already on a mission that I wanted to do and if their team wasn't full just ask them if they mind if I joined. More often than not if they were doing a mission solo, they would be fine. The same thing also happened to me where I may be on a mission and someone I did a mission or strike with before would ask me if they could jump in.

That's ultimately how I built my network of people so that by the time Raids came out, I already had a group of people I had played with quite a bit. Of course, this was back when everyone was building up to level 20 as this was when the game first came out. For the guys that came to the game late it was probably harder because you had a lot of high level guys running around already and the population of people at the low levels trying to build up their character was much smaller.
 

botfly10

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Or they could just implement chat and LFG like all the games eventually did before Destiny. Shit, even Halo had a chat system.

Just insane to have multiplayer with no chat. At least you can rp with the 4 emotes, lmao.
 

remydat

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Yeah I never played Halo as I was always more of a role playing game fan (Witcher, Dragon Age, Mass Effect, Elder Scrolls, Zelda, etc.) so I guess I am used to video games being more of a solitary affair so the lack of chat features doesn't bother me. I have definitely heard similar complaints from people that come from more of a multiplayer background.
 

HighJump31

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One week I get the Vex Mythoclast, the next week I get Gjallarhorn. RNGesus loves me. Now if only he lets Xur sells SUROS Regime this week...
 

botfly10

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Yeah I never played Halo as I was always more of a role playing game fan (Witcher, Dragon Age, Mass Effect, Elder Scrolls, Zelda, etc.) so I guess I am used to video games being more of a solitary affair so the lack of chat features doesn't bother me. I have definitely heard similar complaints from people that come from more of a multiplayer background.

The whole thing is so weird. Its like Bungie never decided what they wanted destiny to be. Or they changed their mind halfway through or could not agree or something.
 

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I've moved on from Destiny. It was fun, but it became stale. Like I've said, I'm not much into multi-player, and have a real tough time getting into FPS games.
 

remydat

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Yeah I only really do the Crota raid and weeklies right now unless I am trying to level up a weapon.
 

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I still might go back in and play it, because my TV is only 720p and I'd really like to upgrade it to full 1080 before I start getting into some of the other games I have. Plus, there are some games coming out soon (The Order, Bloodborne, Batman) that I am likely to get and really want to get the full experience.
 

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It's not for everybody but I'd recommend a projector if you have the right set up for it. I have a 3D projector that's something like 80-90 inches and the picture quality. I have it to where the screen drops down from the ceiling with the push of a button so it saves a lot of space in the living room. Only downside is I have an Xbox one and as all the connections run through my walls and into the closet so my Xbox and Kinect are in the closet so can't use the voice services on Kinect.
 

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