Also look at the situation.
It was 50 seconds and they chose to change to a 3 WR to spread out NE, but the Patriots stayed in a goaline package. So the subbing allowed NE to sub and that cost about 20 seconds, so they snapped around 30 seconds if I remember right.
They were down by 4 so they knew FOR SURE that they had 4 downs to get in the endzone. It was 2nd down and they were going against a run stuffing formation. And Lynch had been stopped twice already in this game on 3rd and short. So he's not nearly as sure of a thing as people think.
Now consider the time. They only had 1 timeout left. If you run on that down and don't get in. You have to burn your last time out. Now you can't run on 3rd down because you wouldn't have a way to stop the clock, you'd be scrambling to get 4th down play off.
By passing on 2nd down, you have a chance at a TD or it goes incomplete. Then its 3rd down with 1 timeout so you have run pass option left on 3rd and 4th down. Calling a pass play is actually a sound strategy if you really think about and Carroll explained that clearly.
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I agree 100% with Packer Fan - it was a great read by the corner and he jumped it perfect.
Some blame goes on Russell Wilson. Its a quick pass but he's got to watch that corner and make sure he doesn't jump it before he throws. He should have pumped and held it then thrown it out of the back of the endzone.
Also, if you are going to run a quick slant, throw it low where it can't get picked off that easy. Most teams actually throw that low on purpose. The WR expects it low so he can make the play, the corner can knock it down but very hard to pick it.
In the end, I think Carroll and Bevell should have game planned this situation and had a different play call. You want a safe play. Quick slants are dangerous. They often get tipped at the line or the WR tips the ball up or smart corners read it and jump it which is what happened. They could have ran FB in the flat or rolled out Wilson with a TE running to the back pylon. You can even play action straight back and have a receiver try to cross and you hit him at the back pylon or throw it away. This way you avoid anyone jumping the route and you avoid potential tips at the line.