Video Game Thread

phranchk

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May work, but the reviews don't inspire confidence. Looks like they break fairly easily.</p>


Tried the Move as well. She liked it for a little while but then got bored. Might try it again now that's she a little older.</p>
 

MassHavoc

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<blockquote class="ipsBlockquote" data-author="The Super Douchiev" data-cid="220027" data-time="1390596053">
<div>


thing actually looks like an xbox controller.</p>
</div>
</blockquote>


Yeah, their pro line flips them for some reason... the mini then gives it a differnt shape which makes it look like a tiny xbox controller.</p>
 

MassHavoc

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Finished Bioshock Infinite... amazing story even if I'm still not sure I completely understand the ending. haha</p>
 

The Count Dante

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<blockquote class="ipsBlockquote" data-author="MassHavoc" data-cid="220700" data-time="1391444246">
<div>


Finished Bioshock Infinite... amazing story even if I'm still not sure I completely understand the ending. haha</p>
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</blockquote>


 </p>


HA! i hear ya. I was actually pretty good. What helps as well is reading all the "clues" you may have missed (the WORST part of the game, btw).</p>


 </p>


Then I had to think about it and realized that you even get clues from the very first scene.</p>


 </p>


<span style="color:rgb(11,12,14);font-family:'Helvetica Neue', HelveticaNeue, Arial, sans-serif;background-color:rgb(230,230,230);">"Why don't you ask him?"</span>
<span style="color:rgb(11,12,14);font-family:'Helvetica Neue', HelveticaNeue, Arial, sans-serif;background-color:rgb(230,230,230);">"He doesn't row."</span>
<span style="color:rgb(11,12,14);font-family:'Helvetica Neue', HelveticaNeue, Arial, sans-serif;background-color:rgb(230,230,230);">"He doesn't </span>row<span style="color:rgb(11,12,14);font-family:'Helvetica Neue', HelveticaNeue, Arial, sans-serif;background-color:rgb(230,230,230);">?!"</span>
<span style="color:rgb(11,12,14);font-family:'Helvetica Neue', HelveticaNeue, Arial, sans-serif;background-color:rgb(230,230,230);">"No, he </span>doesn't<span style="color:rgb(11,12,14);font-family:'Helvetica Neue', HelveticaNeue, Arial, sans-serif;background-color:rgb(230,230,230);"> row."</span>
<span style="color:rgb(11,12,14);font-family:'Helvetica Neue', HelveticaNeue, Arial, sans-serif;background-color:rgb(230,230,230);">"Ah, I see"</span></p>


 </p>


I think they nailed the mysteries. Between the few other people that played, some had some clues about what what going on, others caught other stuff. Like the twins, I had figured out early (but the clues helped huge), etc. Dont want to post anything else as others reading may still play. </p>


 </p>


But awesome you got it done. To me it was one of the significant PS3/Xbox games to finish before going into the new stuff. </p>
 

MassHavoc

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There were things I knew from the beginning that I didn't know how I knew. That's really the only way I could describe it, and I'm still not sure how I put things together or got to where I was.</p>
 

The Count Dante

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<blockquote class="ipsBlockquote" data-author="MassHavoc" data-cid="220709" data-time="1391448354">
<div>


There were things I knew from the beginning that I didn't know how I knew. That's really the only way I could describe it, and I'm still not sure how I put things together or got to where I was.</p>
</div>
</blockquote>


 </p>


I hear ya. Truly, I mulled over it for a couple days. I was very pleased that for the most part, with such a (potentially) confusing story mechanism, all the potential plot holes that could have been, were covered to my satisfaction for the story. </p>
 

TSD

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greates....game.....ever.  Think grand theft auto, but you're a goat.</p>


 </p>


[youtube]https://www.youtube.com/watch?feature=player_embedded&v=AnryOUNnlWk[/youtube]</p>
 

supraman

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That's game of the year right there. Still a better ending than Mass Effect 3</p>
 

MassHavoc

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<blockquote class="ipsBlockquote" data-author="The Super Douchiev" data-cid="221102" data-time="1391710588">

greates....game.....ever.  Think grand theft auto, but you're a goat.

 

[youtube]https://www.youtube.com/watch?feature=player_embedded&v=AnryOUNnlWk[/youtube]</p></blockquote>except it isn't a real released game... Yet
 

MassHavoc

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The response has been so great to their screwing around in the environment that they are thinking about doing something more substantial for fans.
 

MassHavoc

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<blockquote class="ipsBlockquote" data-author="The Deadliest Man Alive" data-cid="221241" data-time="1391796056">
<div>


DICE awards:</p>


 </p>


http://fansided.com/2014/02/07/2014-dice-awards-recap/#!uF0ck</p>


 </p>


Spoiler: If Last of Us could qualify for the category, it won it. If it didnt win it, Bioshock did. </p>
</div>
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Having finished both of those games... I can't disagree.</p>


 </p>


You know what the funniest part about what I just typed is... I initially typed, having beaten both of those games. But it just didn't feel like the appropriate term. I didn't beat them, I finished the story. I finished the game, I finished the entertainment experience. It seems like video games are really becoming more this way. Finishing an entertainment experiment a journey of experience rather than just beating a end boss or getting a high score.</p>
 

MassHavoc

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The only one I really pause at is this one</p>


 </p>


Outstanding Innovation in Gaming</p>


•Grand Theft Auto V

•Papers, Please

•Tearaway

•The Last of Us

•The Stanley Parable</p>


 </p>


While I see the case, i'm trying to think of what was actually so innovative about the last of us. It was really just fresh takes at commonly used game mechanics. Teraway... as I have that game but haven't actually played it yet is more along the lines of what I think is innovative. And Papers, please and even Stanley Parable. You could make a case for GTA5 as well if you're talking about their online mode and all the millions of things that people do in the game that is not actually part of the game, but really it's still just the same open sandbox type that previous games were but with much much much more detail.</p>
 

The Count Dante

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<blockquote class="ipsBlockquote" data-author="MassHavoc" data-cid="221248" data-time="1391802614">
<div>


The only one I really pause at is this one</p>


 </p>


Outstanding Innovation in Gaming</p>


•Grand Theft Auto V

•Papers, Please

•Tearaway

•The Last of Us

•The Stanley Parable</p>


 </p>


While I see the case, i'm trying to think of what was actually so innovative about the last of us. It was really just fresh takes at commonly used game mechanics. Teraway... as I have that game but haven't actually played it yet is more along the lines of what I think is innovative. And Papers, please and even Stanley Parable. You could make a case for GTA5 as well if you're talking about their online mode and all the millions of things that people do in the game that is not actually part of the game, but really it's still just the same open sandbox type that previous games were but with much much much more detail.</p>
</div>
</blockquote>


 </p>


I hear ya, I think some of the Last of Us aspects were innovative for their general style of game, but yeah, I would agree. </p>


 </p>


But from my standpoint, Last of Us was so good it should win Best Sports Game...</p>
 

MassHavoc

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<blockquote class="ipsBlockquote" data-author="The Deadliest Man Alive" data-cid="221251" data-time="1391803872">
<div>


I hear ya, I think some of the Last of Us aspects were innovative for their general style of game, but yeah, I would agree. </p>


 </p>


But from my standpoint, Last of Us was so good it should win Best Sports Game...</p>
</div>
</blockquote>


Hahah and best F2P and best shooter, and best fighting .... and best kids game.</p>
 

The Count Dante

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<blockquote class="ipsBlockquote" data-author="MassHavoc" data-cid="221252" data-time="1391804042">
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Hahah and best F2P and best shooter, and best fighting .... and best kids game.</p>
</div>
</blockquote>


 </p>


HA! Ye'up, in my mind! It will become the gauge by which I judge all games of its type.</p>
 

MassHavoc

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<blockquote class="ipsBlockquote" data-author="The Deadliest Man Alive" data-cid="221254" data-time="1391804445">
<div>


HA! Ye'up, in my mind! It will become the gauge by which I judge all games of its type.</p>
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</blockquote>


We should find time to try multiplayer together.</p>
 

The Count Dante

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<blockquote class="ipsBlockquote" data-author="MassHavoc" data-cid="221266" data-time="1391810675">
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We should find time to try multiplayer together.</p>
</div>
</blockquote>


 </p>


Yeah right on. I havent actually turned on the PS3 in quite some time. It seems I got addicted to the i<Life> toys I bought... </p>


 </p>


Not sure what my user name is either. Something with Count Dante of course. I will look it up and post it</p>
 

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