What Are You Playing Right Now? (Gaming Thread)

FozzyBear

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Upgrading your character is all changed. Clothing is just clothing now. Weapons are still strong but not as strong. Cyber upgrades are way more important now. And I put in over 100 hours without any major glitch that just took reloading the game to solve. Playing on very hard was a chore in the beginning but once you get major upgrades you can steam roll most of the game

Sounds good.. i almost started the game after the first big update when they fixed bullets hitting da water n giving it splash effects.. just havent felt the need to start it. one day.. keep it up to date on me main m.2 ready to go..
 

FozzyBear

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A 10 year Alpha is beyond laughable, but props to them for abusing Steam's policy.

7D2D is emblematic of what happens when developers lack vision but not capital.

when i drop a game one day gonna be a 20 year alpha.

what skills you gots i can poach n put to work?

ive fucked around with unity in the past and made a couple of bangers... well, if it was the atari 2600 and 1984, but never pursued developing me skills further.

thinking about taking a local entry lvl course in game dev/animation and developing some more since i gots time to focus on meself again.. ill see hows i really likes it or not... did basic qa testing in the past briefly and those game devs seemed like they wanted to kill themselves.. EA game devs though, so maybe its just the environment. 12 month course... then branches off into another 12 months of programming or amination/modelling. by the time i finish, AI will be able to make games for ya though, right.. idk though, gotta make up my mind soon.. program starts in a couple of months.
 

ZOMBIE@CTESPN

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Finished up phantom liberty this morning(getting all the endings and trophies as well). Another cdpr masterpiece of a dlc that felt more like another game than an extra mission. Paid $5 for cyberpunk a few years ago and $23 for phantom liberty. 10/10 well worth the time and money.
 

Ares

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Indika is just like… wtf

"Indika is a surrealist story about faith. At it's core, it's a narrative and cutscene heavy walking sim, with a few puzzles, but it's really more for people who enjoy being surprised by a weird and unique story with some pretty nice visuals. The game is certainly not for everyone."

Lol at that last bit.
 

KittiesKorner

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"Indika is a surrealist story about faith. At it's core, it's a narrative and cutscene heavy walking sim, with a few puzzles, but it's really more for people who enjoy being surprised by a weird and unique story with some pretty nice visuals. The game is certainly not for everyone."

Lol at that last bit.
I kinda abandoned it where it wanted me to balance on a beam but the graphics in the game and the story are pretty cool
 

Ares

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I played Dave the Diver last night for a good stretch.

I love it lol @KittiesKorner I see why you called it addictive.

If one were to stop before finishing the tutorials and getting to the meat of the game, I can see why they might not see it as very fun/addictive.

Somehow it combines the feel of older 1980s/1990s games with a more complex and mature gameplay loop including strategy/management in the restaurant.

This game hit right what games like Tavern Keeper thought they could create.
 

Ares

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Helldivers needs an update to make Helldive more difficult.

They tuned Hard and Extreme (it seemed to me) so they'd hamper you with larger swarms of smaller bugs.

I think Suicide Mission, Impossible, and Helldive need tuning so they alternate between different types of bugs to trip up the standard loads.

Like, why not have some fire resistance to the bugs? Or lightning resistance? Add a minor buff on 7, a medium buff on 8, and a major buff on 9 which is random and could totally ruin your loadout effectiveness and force you to improvise.

If you play Helldivers and fear going above Hard/Extreme, just know its virtually the same game but with increased numbers of Chargers and Bile Titans, which, once you know how to kite and/or dodge them, become far less intimidating.

Its only when they mix in swarms of hunters, flying *******, and stalkers, that it becomes a true nightmare challenge.

They've focused a bit too much on bots and weapons tuned to fighting bots and forgot the core of the game a bit, methinks.
 

Heidenlarm

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Ordered infinite wealth on Amazon. It's on sale for 40 v 70.
 

FozzyBear

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Seen FSR 3.1 is officially out in the wild on a few select games. their frame gen is crazy. Cant wait til its officially on cyberpunk so i can 4k RT @ acceptable levels.

FSR 3.1 def gonna ad some value on older gpus. stock up dis week n flips.
 

FozzyBear

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I thought Cyberpunk was fixed? Maybe a lot of it was fixed but i tried to mess with it a lil bit and had some issues i did years ago. Cops are broken. spawn out of nowhere n on me in secs for taking out wanted ppl..

saw some traffic spawn in/out shit..

idk what else would be sus still only played it like an hour. doubt i play it again for awhile.. dont want to invest that time in to it right now.
 

FozzyBear

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@KittiesKorner someone in me house said steam sale was on and wanted to look at dave the diver among other thangs. i said i had it.

played it more, and its def more content rich and developed wiff mo layers than my initial test run left me assumings. position aint change though.. it aint hook me like that... but it looks decent and worth a play through at some point but aint investing the time in it atm. youngin passed for the shiny lights n non pixels of something else.

that bar cats meowz got ya hooked huh..
 

KittiesKorner

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@KittiesKorner someone in me house said steam sale was on and wanted to look at dave the diver among other thangs. i said i had it.

played it more, and its def more content rich and developed wiff mo layers than my initial test run left me assumings. position aint change though.. it aint hook me like that... but it looks decent and worth a play through at some point but aint investing the time in it atm. youngin passed for the shiny lights n non pixels of something else.

that bar cats meowz got ya hooked huh..
I enjoyed it
 

Ares

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An idea.

Take the live co-op PVE formula and apply it to DOOM.

They already made multiple terrific games where a diverse range of DOOM enemies from Hell challenge the player.

Use the same basic designs but spawn them like Helldivers 2 on an objective-laden map, on Earth, during a fresh invasion of Earth from Hell.

It might be copy-cat but it'd work, people would love slaying Hell Demons in squads where you can drop in like the Doomslayer himself and save the day.
 

ZOMBIE@CTESPN

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I thought Cyberpunk was fixed? Maybe a lot of it was fixed but i tried to mess with it a lil bit and had some issues i did years ago. Cops are broken. spawn out of nowhere n on me in secs for taking out wanted ppl..

saw some traffic spawn in/out shit..

idk what else would be sus still only played it like an hour. doubt i play it again for awhile.. dont want to invest that time in to it right now.
Only bugs I ran into is not being able to pick up loot which has an easy but inconvenient work around by saving then restarting the game. I played ps5 version
 

ZOMBIE@CTESPN

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I recently went through mass effect legendary again insanity level got all 3 platinums. Only me2 on insanity was challenging
 

FozzyBear

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An idea.

Take the live co-op PVE formula and apply it to DOOM.

They already made multiple terrific games where a diverse range of DOOM enemies from Hell challenge the player.

Use the same basic designs but spawn them like Helldivers 2 on an objective-laden map, on Earth, during a fresh invasion of Earth from Hell.

It might be copy-cat but it'd work, people would love slaying Hell Demons in squads where you can drop in like the Doomslayer himself and save the day.

It has your name on it.. Get out of them databases n Start making games. Ur offgrid semi self sufficent life is calling u m8.
 

FozzyBear

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Only bugs I ran into is not being able to pick up loot which has an easy but inconvenient work around by saving then restarting the game. I played ps5 version

im on PC
 

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