- Joined:
- May 16, 2010
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I even gave away my copy of NHL13 at this point. I like the skating and physics engine from 13, but agreed with Supra, needs polish. I am sure it will be.</p>
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I see they are attempting to make hitting better, but I am skeptical. I do feel they improved the human D side of the house with 13 though.</p>
</p>
The new fighting engine, all I can think to myself is "Online games are gonna suck so hard". I dont think spending time working on a fighting engine is a valuable game focus. Some fighting there? Great. They have that. It impact stamina of the team and such, great. But by tossing "Fight Night" out there, all I can think is this part of the game is gonna be Streetfighter.</p>
</p>
The AI... The goalie and D Ai are so linked in issues that I dont know how they can get this right. The D AI is so bad that they have to make the goalie play nowhere near accurate. And as mentioned, goals are random. Truly great hockey plays arent rewarded. Another huge issue is they dont seem to balance AI play based on the top-end Legend card stats. So the game is awesome for about 2 weeks. Then people all start getting there cards and the game becomes too fast, passes too good, and shooting too easy. So the goalies become too good to compensate and starts the cycle.</p>
</p>
The Be A Pro is horrible and has been for a long time. Once again, it is fun for a bit but when you are breaking Great One single season records as a rookie DMAN with a difficulty at one below the top with some slider teaks for as close to real as you can, well, it takes away. Not to mention with a full game season, who has time to see a second season? But I dont know how to fix that. FIFA is more forgiving with 25-45 game seasons.</p>
</p>
I think they also need to handle cards like they do in FIFA. The difference between the entry level stats and legend stats and the impact on the game is too vast. In FIFA, you have more positionally relevant upgrades based on accomplishments in actual play. Without the ability of buying all these boosts. So say with me and Supra, my numbers are better in a CDM role while his numbers are better in a winger role. And even when we started from scratch, we would end up playing teams with guys with much higher stats, yet we were still able to play. FIFA also has a nice balance where you cannot change the game with your stats alone, yet you do still feel the increases to your abilities. That may also be the difference in 6 v 11, but the player card system as is in NHL kills the play. </p>
</p>
It would have to be amazing for me to go 14. The FIFA franchise is much more polished in my opinion, from interface to play. (Not that FIFA doesnt have its own issues...) Not to mention, and on a completely personal level, I love playing goalie and at least for me, it takes quite a bit of on-going play for me to even be competitive in Club play. I think between 10-12 I had probably 4k games played, no shit. But that is my own stupid head.</p>
</p>
Rant over, I too will be skipping NHL 14.</p>
</p>
I see they are attempting to make hitting better, but I am skeptical. I do feel they improved the human D side of the house with 13 though.</p>
</p>
The new fighting engine, all I can think to myself is "Online games are gonna suck so hard". I dont think spending time working on a fighting engine is a valuable game focus. Some fighting there? Great. They have that. It impact stamina of the team and such, great. But by tossing "Fight Night" out there, all I can think is this part of the game is gonna be Streetfighter.</p>
</p>
The AI... The goalie and D Ai are so linked in issues that I dont know how they can get this right. The D AI is so bad that they have to make the goalie play nowhere near accurate. And as mentioned, goals are random. Truly great hockey plays arent rewarded. Another huge issue is they dont seem to balance AI play based on the top-end Legend card stats. So the game is awesome for about 2 weeks. Then people all start getting there cards and the game becomes too fast, passes too good, and shooting too easy. So the goalies become too good to compensate and starts the cycle.</p>
</p>
The Be A Pro is horrible and has been for a long time. Once again, it is fun for a bit but when you are breaking Great One single season records as a rookie DMAN with a difficulty at one below the top with some slider teaks for as close to real as you can, well, it takes away. Not to mention with a full game season, who has time to see a second season? But I dont know how to fix that. FIFA is more forgiving with 25-45 game seasons.</p>
</p>
I think they also need to handle cards like they do in FIFA. The difference between the entry level stats and legend stats and the impact on the game is too vast. In FIFA, you have more positionally relevant upgrades based on accomplishments in actual play. Without the ability of buying all these boosts. So say with me and Supra, my numbers are better in a CDM role while his numbers are better in a winger role. And even when we started from scratch, we would end up playing teams with guys with much higher stats, yet we were still able to play. FIFA also has a nice balance where you cannot change the game with your stats alone, yet you do still feel the increases to your abilities. That may also be the difference in 6 v 11, but the player card system as is in NHL kills the play. </p>
</p>
It would have to be amazing for me to go 14. The FIFA franchise is much more polished in my opinion, from interface to play. (Not that FIFA doesnt have its own issues...) Not to mention, and on a completely personal level, I love playing goalie and at least for me, it takes quite a bit of on-going play for me to even be competitive in Club play. I think between 10-12 I had probably 4k games played, no shit. But that is my own stupid head.</p>
</p>
Rant over, I too will be skipping NHL 14.</p>